Eve optimal range
WebMar 6, 2024 · The orbit range is 2000m. The maximum orbit distance is 5500m. I use a module to increase the optimal range to 5801m. Now if the enemy tries to escape my drone using a MWD, he will take lots of hits since the drone will have no tracking problems and he is within the optimal range of the drone. WebApr 19, 2024 · So for a stationary target, being at 19km or less of it will give you optimal damage. For a moving target, you will probably get the optimal damage at 19km, since if …
Eve optimal range
Did you know?
WebDescription. Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which … WebThe Rokh has a bonus but it's only +50% optimal range. it has 8 Effective guns and consumes 8. The praxis has 7.5 effective guns, consumes 6, and has 1 more mid and 2 more lows than the rokh. It also has room for 2 RHML or RLML to handle small ships, and can field 6 effective ogres while the rokh can field 2.
WebNov 12, 2024 · Just watch these instead, much better in graphical form. Tip’s. If you have auto cannons increase your fall off range only: Tracking enhancers/comp > Rig’s for some reason tracking enhancer has the same fall off range as the rig + extra tracking. If you use Arty, Blasters or Rails a mix of both is usually good: WebOptimal Range Script: 1: 40.094,00: Tracking Speed Script: 1: 21.318,00: Caldari Navy Antimatter Charge L: 2848: 3.413.897,60: Targeting Range Script: 1: 23.605,00: Scan Resolution Script: 1: ... Material related to EVE-Online is used with limited permission of CCP Games hf by using official Toolkit. No official affiliation or endorsement by ...
WebOptimal Range Script: 2: 80.502,00: Cap Booster 3200: 15: 233.700,00: Scan Resolution Script: 1: 20.254,00: Conflagration XL: 9: 24.426.000,00: Comments & reactions. ... Material related to EVE-Online is used with limited permission of CCP Games hf by using official Toolkit. No official affiliation or endorsement by CCP Games hf is stated or ... WebSep 14, 2015 · Past optimal, not only do you start to miss more and more as the range increases, but the damage of hits drops. At optimal + falloff you miss because of range about 60% of the time. This is considered the max usable range. Note that optimal + 1/2 falloff is about 80% hit, and recommended as the max operating range.
WebJul 2, 2008 · Does optimal range in EVE mean that I should fight AT the optimal range, or at the optimal range and closer? This is not taking tracking speed into account. ... Regarding optimal range, as was previously answered, tracking restrictions are the only reason limitation on damage. If tracking is not an issue, then all ranges up to optimal are ...
WebNo, if you have an optimal of 10km and a 10km falloff you’ll do 50% at 10km. Your falloff is the range at which you do 50% dps Edit: 10 instead of 20 ShirraliaEVE • 3 yr. ago That's not so. If you have an optimal of 20km and a falloff of 10km, you will do 100% damage at 20km and 50% damage (roughly) at 30km. nancy drew stage frightWebAug 30, 2005 · The alternative guide to the EVE-Online forums. Mirrors and enables advanced search options to browse the EVE-Online forums. ... What is the chance of an … nancy drew silent spy walkthrough gameboomersWebOptimal Range Script - EVE Online Reference Market Groups Ammunition & Charges Scripts Inventory Groups Charge Tracking Script Optimal Range Script Market Basic Cargo Capacity 0.00 m 3 Ammunition Reprocessing Portion Size 1 Basic reprocessing, not accounting for skills and other bonuses. Industry Produced by nancy drew shattered medallion walkthroughWebMar 28, 2012 · EVE Gunnery amounts to a mathematical evaluation of a weapon's likelihood of hitting its target. Factors such as distance, transversal velocity, tracking speed, the size of the target and the precision of the weapon are all taken into account. nancy drew stay tuned for danger walkthroughWebJan 24, 2024 · Optimal Range is what you should aim for. Weapons will do better, but you can still hit targets when in falloff Range and even out at 3x falloff range, though the Weapons will be less effective. Another thing is … nancy drew silent spy hintsWebOct 23, 2024 · First: 100% effective Second: 86.9% effective Third: 57.1% effective Fourth: 28.3% effective Fifth: 10.6% effective Typically, any items that is affected will have the following message in their information window: 'Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.' nancy drew sleepover sleuths activities freeWebDec 25, 2011 · The long-range warp disruptor can catch targets as far as 28.8km away when overheated, and the tracking computers with optimal range scripts ensure the ship can deal around 750 DPS at that range. nancy drew show cast